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| pantheonrising:player:pg_alkenstar [2025/10/19 18:17] – frayzion | pantheonrising:player:pg_alkenstar [2025/10/22 16:26] (current) – frayzion | ||
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| ==== ALKENSTAR, CITY OF SMOG ==== | ==== ALKENSTAR, CITY OF SMOG ==== | ||
| - | In the heart of the war-torn Mana Wastes, a metropolis of industry, innovation, and intrigue awaits travelers hardy enough to make the journey. Beneath the towering gaze of brass spires | + | On the edge of the Hellfallen Cliffs, where the Ustradi River dives in a silver arc into the Spellscar Desert below, rises a city like no other: a place where brass towers |
| - | scavengers, bronze-masked religious zealots, and fire-fleshed geniekin merchants. Many spend their days toiling without respite | + | |
| + | To most, Alkenstar is an island of order and ingenuity | ||
| Whether your character is Alkenstar-born, | Whether your character is Alkenstar-born, | ||
| === Places of Note === | === Places of Note === | ||
| - | Alkenstar is a large city in an arid desert environment built atop the edge of the 400-foot-tall Hellfallen Cliffs. Formidable stone walls protect the city on all sides from wasteland raiders. The easiest way into the city is via the steady-flowing Ustradi River, which naturally bisects Alkenstar. | + | Alkenstar is a large city in an arid desert environment built atop the edge of the 400-foot-tall |
| - | In the center of the city is Alken Falls, a massive waterfall set several hundred yards back from the rest of the Hellfallen Cliffs to the north. Thousands of vessels traverse Alken Falls each year by way of the Screw, a technological marvel that can raise or lower multiple ships at a time from one end of the falls to the other. | + | In the center of the city is [[pantheonrising: |
| - | The wealthy districts and neighborhoods south of the Ustradi are referred to as [[pantheonrising: | + | The wealthy districts and neighborhoods south of the Ustradi are referred to as [[pantheonrising: |
| - | * Smokeside | + | * Smokeside |
| * In Skyside, one can attend swanky aristocratic galas in the Capital District, peruse the many marketplaces of Auburn District, or head to Pilot’s Square to pay for passage aboard an airship or dirigible bound for major ports along the eastern Garundi coastline. | * In Skyside, one can attend swanky aristocratic galas in the Capital District, peruse the many marketplaces of Auburn District, or head to Pilot’s Square to pay for passage aboard an airship or dirigible bound for major ports along the eastern Garundi coastline. | ||
| - | * A few city districts defy categorization into either Skyside or Smokeside, including Hellside—a shantytown | + | * A few city districts defy categorization into either Skyside or Smokeside, including |
| - | Alkenstar’s major institutions include Alkenstar Castle (from which the city’s elected politicians hold | + | Alkenstar’s major institutions include Alkenstar Castle (from which the city’s elected politicians hold court), the Temple of Brigh (overseen by the highly influential priests of the goddess of clockwork), and Blythir College (the city’s only major magical academy and a hub of higher learning). Of course, as in any city, Alkenstar’s most important cultural movements occur among its people, not its leaders. In the sky-scraping towers of Graeson’s Fingers in the Capital District or upscale establishments like the Longhorn Lounge, socialites mingle and make deals behind closed doors at ritzy soirees and gaudy galas, whose electric luxuries are made possible only by the skilled engineers at the [[pantheonrising: |
| - | court), the Temple of Brigh (overseen by the highly influential priests of the goddess of clockwork), | + | |
| - | and Blythir College (the city’s only major magical academy and a hub of higher learning). Of course, | + | |
| - | as in any city, Alkenstar’s most important cultural movements occur among its people, not its leaders. | + | |
| - | In the sky-scraping towers of Graeson’s Fingers in the Capital District or upscale establishments like the | + | |
| - | Longhorn Lounge, socialites mingle and make deals behind closed doors at ritzy soirees and gaudy galas, | + | |
| - | whose electric luxuries are made possible only by the skilled engineers at the Tinwound Hydroforge. | + | |
| All the while, criminals both organized and independent haunt Alkenstar’s alleyways, sewers, and seedy taverns like the Hotfoot Hippodrome, where untold quantities of illicit wealth are pushed through the city like so much lifeblood. At popular saloons like the Barrel & Bullet Saloon, impoverished factory hands and honest laborers hold court from the fortress of a taproom table and wielding only a mug of watery ale. | All the while, criminals both organized and independent haunt Alkenstar’s alleyways, sewers, and seedy taverns like the Hotfoot Hippodrome, where untold quantities of illicit wealth are pushed through the city like so much lifeblood. At popular saloons like the Barrel & Bullet Saloon, impoverished factory hands and honest laborers hold court from the fortress of a taproom table and wielding only a mug of watery ale. | ||