pantheonrising:system:flashpoint

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pantheonrising:system:flashpoint [2025/10/16 19:40] frayzionpantheonrising:system:flashpoint [2025/10/18 20:56] (current) frayzion
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 ======Flashpoint Challenge Subsystem====== ======Flashpoint Challenge Subsystem======
 +(inspired by: [[https://en.wikipedia.org/wiki/Mouse_Guard_Roleplaying_Game|Mouse Guard]] and [[https://en.wikipedia.org/wiki/The_Burning_Wheel|The Burning Wheel]]) 
  
 =====Getting Started===== =====Getting Started=====
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   * The higher roll wins the exchange.   * The higher roll wins the exchange.
   * If one side rolls 10+ their opponent's roll, it’s a critical success.   * If one side rolls 10+ their opponent's roll, it’s a critical success.
-**3. Consult the [[flashpoint_matrix|Flashpoint Matrix]] for outcomes**+**3. Consult the [[flashpoint_matrix|Flashpoint Matrix]] for outcomes:** 
 +^  **Win v Lose >**  ^  **Advance**  ^  **Fortify**  ^  **Subvert** 
 +|  Advance  |  Deal 2 / Take 1  |  Deal 2  |  Deal 3  | 
 +|  Fortify  |  Heal 1 / Deal 1  |  Heal 2  |  Heal 1 / Deal 1  | 
 +|  Subvert  |  Deal 3  |  Deal 2  |  Deal 2 / Take 1  | 
 +| **Critical Success:** winner +1 heal or deal; loser -1 deal \\ **Ties: ** \\   * Advance/Advance/Subvert -- Deal 1 each \\ * Fortify/Fortify -- Heal 1 each \\ * Subvert/Subvert/Advance -- Deal 1 each \\ * All Others -- no effect |||| 
   * Adjust dispositions accordingly   * Adjust dispositions accordingly
   * Repeat the process for the next round or proceed to Resolving the Challenge   * Repeat the process for the next round or proceed to Resolving the Challenge
  • pantheonrising/system/flashpoint.1760643610.txt.gz
  • Last modified: 2025/10/16 19:40
  • by frayzion