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| pantheonrising:system:mythos [2025/10/18 20:58] – created frayzion | pantheonrising:system:mythos [2025/10/18 21:13] (current) – frayzion | ||
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| - | ======Mythos====== | + | ======Mythos: A shared narrative system====== |
| (inspired by: [[https:// | (inspired by: [[https:// | ||
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| + | Mythos is a collaborative lore and world-building system that empowers players with narrative agency equal to that of the GM. \\ | ||
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| + | Rather than arriving at a campaign with a prewritten world, Mythos invites the entire table to co-create the foundational truths, tensions, and legends that shape the setting. The ideal time to use Mythos is before the campaign begins—when the stage is still bare and the curtain is just about to rise. | ||
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| + | This process doesn’t just build a setting—it builds trust, investment, and a sense of creative ownership. Everyone at the table becomes a steward of the story, with the power to shape its tone, themes, and trajectory from the very beginning. The goal is simple but profound: to instill a sense of shared authorship and emotional resonance that carries through every scene, encounter, and arc. | ||
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