======Campaign Logs====== =====Overview===== **Book 1 — Sparking the Powder** One spark is all it takes to turn outlaws into legends, and legends into the kindling of something far greater. **Book 2 — Walking in Refuse** Amid the wreckage of empires and the castoffs of the world, you must decide whether to endure the refuse… or rise from it. **Book 3 — Echoes of Silence** In the silence left by gods and traitors alike, only echoes remain — and they will shape what you become. **Book 4 — Heart of the Muse** At the heart of invention beats both wonder and terror, and what you touch here will echo across creation. **Book 5 — Reign of Cinders** An empire smolders on the edge of ruin, its cinders waiting for a hand to scatter them… or breathe them back to flame. **Book 6 — The Ember’s End** When the ember finally fades — or burns anew — the end will be written not in certainty, but in choice.