====== Shirren Heritages ====== Driven by a passion for personal choice and possessing a knack for rapid adaptation, shirrens are highly diverse. ===== Courtier Shirren ====== Source Player Core pg. 67 \\ Your telepathy is stronger than most shirrens', allowing you to combine physical, verbal, and telepathic communication. You can transmit emotions alongside your messages whenever you use limited telepathy. In addition, when a creature communicates with you using limited telepathy or telepathy, you gain a +2 circumstance bonus to Perception checks to Sense Motive against that creature. ===== Defiant Shirren ===== Source Player Core pg. 67 \\ Despite the passage of time, you remain resolute in your defiance of the Swarm and all forms of mental control. If you roll a success on a Will saving throw against an effect that would control you or limit your actions, you get a critical success instead. Additionally, you gain the Rebellious Defiance action. **Rebellious Defiance** [one-action] **//Mental//** **Frequency** once per day \\ You decry one foe within 100 feet that you can see as a tyrant or villain and prepare yourself to defy them, even until death. You gain a +1 circumstance bonus on your attack rolls against this foe, and you gain a +1 circumstance bonus to saving throws against the attacks, spells, and effects of this foe. These benefits last for 1 minute. ===== Iridescent Shirren ===== Source Player Core pg. 68 \\ You descend from shirrens who were originally programmed as decoys for the ravenous Swarm. Your chitin is iridescent and creates shimmering patterns that fascinate and distract most other creatures. You can Feint at a range of 10 feet, rather than solely while within melee reach of your intended target. You also gain the Shimmering Dazzle action. **Shimmering Dazzle** [one-action] **//Mental//** **//Visual//** **Frequency** once per hour \\ Your chitin flares and shimmers in a hypnotic display of shifting color and soothing motion. Pick a creature within 30 feet. That creature must succeed at a Fortitude save against your class DC or become dazzled for 1 round. ===== Swarm Exile Shirren ===== Source Player Core pg. 68 \\ While most shirrens broke away from the Swarm long ago, you're a more recent convert. You come from a group of castaways that have more in common with the Swarm than most other shirrens. You gain a bio-cannon ranged unarmed attack with a range increment of 20 feet that deals 1d6 acid damage. Your bio-cannon is in the corrosive weapon group. When you select this heritage, choose whether this attack comes from an underslung launcher on one of your arms, a launcher mounted over one of your shoulders, or from your mouth. You can't change this selection. **Feats Requiring Swarm Exile Shirren…** Swarm Evolution {{tag>pr ancestries heritages shirren sf starfinder}}